FRAME DATA |
DESCRIPTION |
FRAMES |
INVINCIBILITY |
IMPACT |
PROPERTIES |
NAME |
DIAGRAM |
STARTUP |
ACTIVE |
RECOVERY |
TOTAL |
FULL |
PROJECTILE RESISTANCE |
DAMAGE |
HITSTUN |
BLOCKSTUN |
KNOCKBACK |
HITS HIGH/LOW |
MISC |
Light Attack |
Standing |
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4 |
2 |
7 |
13 |
- |
- |
30 |
12 |
12 |
9 |
- |
- |
Crouching |
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4 |
2 |
7 |
13 |
- |
- |
30 |
12 |
12 |
6 |
Low |
- |
Jumping |
 |
4 |
999 |
- |
999 |
- |
- |
30 |
20 |
20 |
3 |
High |
Active until jump lands |
Heavy Attack |
Standing |
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12 |
6 |
15 |
33 |
- |
- |
75 |
20 |
8 |
8 |
- |
Second variation occurs only after attacking two times with Command Heavy Attack |
Crouching |
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6 |
6 |
8 |
21 |
- |
- |
45 |
Knock down |
12 |
9 |
Low |
- |
Jumping |
 |
12 |
7 |
14 |
33 |
- |
- |
65 |
30 |
20 |
3 |
High |
- |
Command |
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10 |
10 |
12 |
32 |
- |
- |
40 |
20 |
3 |
8 |
- |
May cancel into Command Heavy Attack
2nd Command Heavy Attack may cancel into Standing Heavy Attack; This Standing Heavy Attack has Knock down property and unique collision
May juggle 1 hit |
Fireball
|
Light |
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19 |
20 |
11 |
50 |
- |
- |
60 |
20 |
5 |
5 |
- |
Projectile |
Heavy |
19 |
20 |
11 |
50 |
- |
- |
60 |
20 |
5 |
5 |
- |
Projectile; Increased speed |
Overdrive |
19 |
20 |
11 |
50 |
- |
- |
70 |
Knock down |
20 |
10 |
- |
Projectile; Greatly increased speed |
Flame Breath
|
Light |
 |
19 |
20 |
26 |
65 |
- |
- |
80 |
Knock down |
10 |
10 |
- |
Projectile; 6 total projectiles; Reduced damage during Hyperdrive |
Heavy |
19 |
20 |
26 |
65 |
- |
- |
80 |
Knock down |
10 |
10 |
- |
Projectile; 4 total projectiles; Reduced damage during Hyperdrive |
Overdrive |
19 |
20 |
26 |
65 |
- |
- |
23 (x4) |
Knock down |
20 |
10 |
- |
Projectile; 4 total projectiles |
Dragon Punch
|
Light |
 |
5 |
10 |
25 |
40 |
1~3f |
- |
50 |
20 |
5 |
5 |
- |
- |
Heavy |
 |
5 |
20 |
25 |
50 |
1~6f |
- |
70 |
Knock down |
5 |
5 |
- |
- |
Overdrive |
5 |
20 |
25 |
50 |
1~25f |
- |
50/50 |
Knock down |
5 |
5 |
- |
- |
Super Dragon Tackle |
 |
5 |
36 |
39 |
80 |
1~41f |
- |
73~220 |
Knock down |
5 |
25 |
- |
Travels through target |
Throw |
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15 |
3 |
27 |
45 |
- |
- |
40 |
Knock down |
- |
- |
- |
- |