GRANDSKY |
ATTRIBUTES |
|
SPEED |
HURTBOX |
PROJECTILES |
COLORS |
|
PORTRAIT |
ENERGY |
FORWARD |
BACKWARDS |
JUMP |
STAND |
CROUCH |
JUMP |
PAYLOAD |
CONFIRM |
CANCEL |
CONFIRM HOLD SELECT |
CANCEL HOLD SELECT |
|
|
700 |
1.00 Walk 2.10 Dash |
0.90 Walk 1.37 Dash |
1.00 |
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FRAME DATA |
DESCRIPTION |
FRAMES |
INVINCIBILITY |
IMPACT |
PROPERTIES |
NAME |
DIAGRAM |
STARTUP |
ACTIVE |
RECOVERY |
TOTAL |
FULL |
PROJECTILE RESISTANCE |
DAMAGE |
HITSTUN |
BLOCKSTUN |
KNOCKBACK |
HITS HIGH/LOW |
MISC |
Light Attack |
Standing |
|
4 |
3 |
7 |
14 |
- |
- |
35 |
12 |
12 |
9 |
- |
- |
Crouching |
|
4 |
3 |
7 |
14 |
- |
- |
35 |
12 |
12 |
6 |
Low |
- |
Jumping |
|
4 |
999 |
- |
999 |
- |
- |
35 |
20 |
20 |
3 |
High |
Active until jump lands |
Heavy Attack |
Standing |
|
12 |
6 |
15 |
33 |
- |
- |
50 |
Knock down |
12 |
8 |
- |
- |
Crouching |
|
12 |
10 |
15 |
37 |
- |
- |
50 |
25 |
13 |
6 |
Low |
- |
Jumping |
|
7 |
25 |
15 |
47 |
- |
- |
70 |
40 |
30 |
3 |
High |
May juggle 1 hit |
Command |
|
10 |
24 |
11 |
45 |
- |
- |
80 |
Knock down |
8 |
5 |
- |
May juggle 1 hit |
Payload (Air or Ground) |
Light |
|
19 |
20 |
11 |
50 |
- |
- |
90 Air 45 Ground |
45 Air 20 Ground |
30 Air 15 Ground |
5 |
- |
Projectile |
Heavy |
19 |
20 |
11 |
50 |
- |
- |
90 Air 45 Ground |
45 Air 20 Ground |
30 Air 15 Ground |
5 |
- |
Projectile; Increased speed |
Overdrive |
19 |
20 |
11 |
50 |
- |
- |
55 Air 55 Ground |
Knock down |
50 Air 25 Ground |
10 |
- |
Projectile; 2 total projectiles for Air version; Greatly increased speed |
Voyage (Air) |
Light |
|
10 |
40 |
10 |
60 |
- |
- |
60 |
Knock down |
5 |
5 |
- |
- |
Heavy |
10 |
55 |
10 |
75 |
- |
- |
70 |
Knock down |
10 |
10 |
- |
- |
Overdrive |
10 |
55 |
10 |
75 |
1~10f |
- |
80 |
Knock down |
10 |
10 |
- |
- |
Airframe
|
Light |
|
9 |
6 |
15 |
30 |
- |
- |
90 |
20 |
6 |
6 |
- |
- |
Heavy |
14 |
16 |
20 |
50 |
- |
- |
100 |
Knock down |
12 |
12 |
- |
- |
Overdrive |
|
14 |
16 |
20 |
50 |
1~15f |
- |
110 |
Knock down |
12 |
12 |
- |
- |
Super Grand Payload (Air or Ground) |
|
5 |
2 Air 32 Ground |
30 |
37 Air 67 Ground |
1~7f |
- |
85~260 Air 42~130 Ground |
Knock down |
1 |
5 |
High |
Air: Active and invincibile until landing |
Throw |
|
15 |
3 |
27 |
45 |
- |
- |
80 |
Knock down |
- |
- |
- |
- |
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