FRAME DATA |
DESCRIPTION |
FRAMES |
INVINCIBILITY |
IMPACT |
PROPERTIES |
NAME |
DIAGRAM |
STARTUP |
ACTIVE |
RECOVERY |
TOTAL |
FULL |
PROJECTILE RESISTANCE |
DAMAGE |
HITSTUN |
BLOCKSTUN |
KNOCKBACK |
HITS HIGH/LOW |
MISC |
Light Attack |
Standing |
|
4 |
2 |
7 |
13 |
- |
- |
30 |
12 |
12 |
9 |
- |
- |
Crouching |
|
4 |
2 |
7 |
13 |
- |
- |
30 |
12 |
12 |
6 |
Low |
- |
Jumping |
|
4 |
999 |
- |
999 |
- |
- |
30 |
20 |
20 |
3 |
High |
Active until jump lands |
Heavy Attack |
Standing |
|
12 |
6 |
15 |
33 |
- |
- |
75 |
25 |
15 |
8 |
High |
- |
Crouching |
|
12 |
6 |
15 |
33 |
- |
- |
45 |
Knock down |
12 |
9 |
- |
- |
Jumping |
|
12 |
7 |
15 |
33 |
- |
- |
65 |
30 |
20 |
3 |
High |
- |
Command |
|
12 |
29 |
14 |
55 |
- |
- |
30/30/30 |
25 |
4 |
1 |
- |
May juggle 3 hits |
Sushi Toss |
Light |
|
19 |
20 |
11 |
50 |
- |
- |
60 |
20 |
5 |
5 |
- |
Projectile
Maguro: +10 damage -10 hitstun
Ebi: -10 damage +10 hitstun
Tako: +20 damage -20 hitstun
Tamago: -20 damage +20 hitstun
Minimum 1 hitstun |
Heavy |
19 |
20 |
11 |
50 |
- |
- |
60 |
20 |
5 |
5 |
- |
Projectile; Increased speed |
Overdrive |
19 |
20 |
11 |
50 |
- |
- |
70 |
Knock down |
20 |
10 |
- |
Projectile; Greatly increased speed |
Masami Drop (Air) |
Light |
|
18 |
5 |
27 |
50 |
- |
- |
50 |
50 |
10 |
15 |
Low |
- |
Heavy |
18 |
5 |
27 |
50 |
- |
- |
70 |
Knock down |
10 |
15 |
Low |
- |
Overdrive |
18 |
5 |
27 |
50 |
1~18f |
- |
80 |
Knock down |
10 |
15 |
Low |
Landing ends invincibility and begins active frames |
Masami Spin
|
Light |
|
9 |
10 |
6 |
25 |
- |
- |
50 |
20 |
10 |
15 |
- |
- |
Heavy |
|
9 |
30 |
6 |
45 |
- |
- |
80 |
Knock down |
10 |
15 |
- |
- |
Overdrive |
|
9 |
30 |
6 |
45 |
1~10f |
11~40f |
45/45 |
15 |
10 |
15 |
- |
2nd hit has Knock down property |
Super Masami Drop |
|
12 |
11 |
67 |
90 |
1~12f |
- |
66~200 |
Knock down |
5 |
20 |
- |
Auto targeting |
Throw |
|
15 |
3 |
27 |
45 |
- |
- |
40 |
Knock down |
- |
- |
- |
- |