NEKOGAMI |
ATTRIBUTES |
|
SPEED |
HURTBOX |
PROJECTILES |
COLORS |
|
PORTRAIT |
ENERGY |
FORWARD |
BACKWARDS |
JUMP |
STAND |
CROUCH |
JUMP |
SUPER NEKO SHOT |
CONFIRM |
CANCEL |
CONFIRM HOLD SELECT |
CANCEL HOLD SELECT |
|
|
550 |
1.40 Walk 2.60 Dash |
1.30 Walk 2.34 Dash |
1.40 |
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FRAME DATA |
DESCRIPTION |
FRAMES |
INVINCIBILITY |
IMPACT |
PROPERTIES |
NAME |
DIAGRAM |
STARTUP |
ACTIVE |
RECOVERY |
TOTAL |
FULL |
PROJECTILE RESISTANCE |
DAMAGE |
HITSTUN |
BLOCKSTUN |
KNOCKBACK |
HITS HIGH/LOW |
MISC |
Light Attack |
Standing |
|
4 |
2 |
6 |
12 |
- |
- |
25 |
12 |
12 |
9 |
- |
- |
Crouching |
|
4 |
2 |
6 |
12 |
- |
- |
25 |
12 |
12 |
6 |
Low |
- |
Jumping |
|
4 |
999 |
- |
999 |
- |
- |
25 |
20 |
20 |
3 |
High |
Active until jump lands |
Heavy Attack |
Standing |
|
9 |
6 |
15 |
30 |
- |
- |
70 |
12 |
8 |
8 |
High |
- |
Crouching |
|
6 |
6 |
24 |
36 |
- |
- |
40 |
Knock down |
12 |
9 |
Low |
- |
Jumping |
|
12 |
10 |
11 |
33 |
- |
- |
60 |
30 |
20 |
3 |
High |
- |
Command |
|
12 |
6 |
15 |
33 |
- |
- |
40/40 |
18 |
9 |
9 |
- |
Crouching hurtbox 1~33f
May juggle 2 hits |
Rolling Ball |
Light |
|
5 |
18 |
17 |
40 |
- |
- |
80 |
35 |
10 |
25 |
- |
- |
Heavy |
5 |
34 |
17 |
56 |
- |
- |
80 |
Knock down |
10 |
25 |
- |
- |
Overdrive |
5 |
34 |
17 |
56 |
1~6f |
1~39f |
90 |
Knock down |
10 |
25 |
- |
- |
Rolling Ball Low |
Light |
|
5 |
18 |
17 |
40 |
- |
- |
80 |
35 |
10 |
25 |
Low |
- |
Heavy |
5 |
34 |
17 |
56 |
- |
- |
80 |
Knock down |
10 |
25 |
Low |
- |
Overdrive |
5 |
34 |
17 |
56 |
- |
1~39f |
90 |
Knock down |
10 |
25 |
Low |
- |
Shadow Kick (Air)
|
Light |
|
5 |
999 |
- |
999 |
- |
- |
50 |
25 |
1 |
5 |
High |
- |
Heavy |
5 |
999 |
- |
999 |
- |
- |
50 |
Knock down |
1 |
5 |
High |
- |
Overdrive |
5 |
999 |
- |
999 |
- |
6~999f |
30/30 |
20 |
1 |
5 |
High |
2nd hit has Knock down property |
Super Neko Shot |
|
19 |
20 |
41 |
80 |
1~39f |
- |
18~55 (x4) |
Knock down |
5 |
25 |
- |
Projectile; 4 total projectiles |
Throw |
|
15 |
3 |
27 |
45 |
- |
- |
70 |
Knock down |
- |
- |
- |
- |
|